Online multiplayer carrom

Carrom Clash

Flick. Pocket. Blast your friends.

Real carrom physics, online rooms with your friends and wild power-ups that turn every shot into chaos. Free, no ads, no tracking.

  • 2–4 players
  • 4 game modes
  • 5 power-ups
  • Bots: Easy · Normal · Hard
A carrom board mid-game: white and black coins, the red queen, a golden striker lining up a shot and a glowing power-up orb

Why Carrom Clash

Classic carrom, cranked up

The flick-and-pocket board game, now with real physics, live online rooms and a few very unfair tricks.

  • Friends & invites

    Add friends, see who’s online and invite them with one tap — or share a 4-letter room code. 2–4 players.

  • 4 game modes

    Freestyle, real-rules Classic (1v1 or 2v2), 3-minute Blitz and power-up Chaos. Practise any of them against Easy, Normal or Hard bots.

  • Power-ups

    Fireball, Bomb, Magnet, Trident and Titan. Grab them from glowing orbs on the board.

  • Free, no ads, no tracking

    No ads, no analytics, no email or password. Pick a nickname and play.

Power-ups

Five ways to wreck the board

Glowing power orbs appear on the board. Hit one with your striker to collect it, then arm it before a shot to unleash it.

  • Fireball

    Launch at 150% power with a heavy striker.

  • Bomb

    Explodes on first impact, blasting nearby coins.

  • Magnet

    Pockets suck in nearby coins for one shot.

  • Trident

    Your striker splits into three.

  • Titan

    A huge, heavy striker.

How power-ups work

  1. Orbs appear

    Glowing power orbs show up on the board during a match.

  2. Hit to collect

    Hit an orb with your striker to collect its power-up.

  3. Hold up to 3

    Every player starts with one power-up and can hold up to three.

  4. Arm, then shoot

    Arm a power-up before your shot, then flick to unleash it.

Freestyle rules

How scoring works

Every coin is fair game. Have the most points when the board is cleared and you win. (Classic mode uses the traditional rules instead: pocket your own colour and clear it first.)

  • White coin 20 pts
  • Black coin 10 pts
  • Queen 50 pts
  • Pocket to keep your turn

    Sink a coin and you shoot again.

  • Cover the queen

    After pocketing the queen, you must “cover” her by pocketing another coin in the same shot or your next one. If you don’t, she goes back to the center.

  • Don’t pocket the striker

    That’s a foul: you lose 10 points, and any coins you pocketed on that shot go back on the board.

  • Clear the board to win

    When the board is cleared, the player with the most points wins.

Get started

From zero to flick in three steps

  1. Pick a nickname & avatar

    Choose an emoji avatar and a nickname — or keep the random one we suggest. No email, no password.

  2. Create or join a room

    Create a room and share its 4-letter code with up to three friends, or enter a friend’s code to jump in. Flying solo? Practice against bots.

  3. Flick!

    Line up your shot and flick the striker. Pocket coins, grab power orbs and blast your friends off the board.

Ready to clash?

Get the Android app or jump straight in from your browser. Free, no ads, no tracking.